The Vienna Boys Choir and the MpF Foundation set out to revolutionize music education with the Neuromusic Education Simulator Project – NES.
AI Takes over Logic-based Tasks: Here Is Our Answer
Creativity
Social skills
Emotional competence
As AI takes over logic-based tasks, education needs to focus on elements such as creativity, social skills and emotional competence as defined and analyzed in the wirth method.
Goals of the wirth method: Joyful Learning and Success
For Students
Constant attention leads to success and joyful learning experiences
Positive impact on other academic subjects
For Teachers
Continuous interaction
Maintain attention
Joyful and efficient teaching and learning are our goals. Constant attention leads to success and teachers confirm the positive impact on other academic subjects. Our focus in teacher training lies on continuous interaction with the students to maintain their attention.
AR-VR Applications based on Neuroscience
Longitudinal brain research
AR-VR
Gain experience
Recognize learning traits
Apply learning strategies
The wirth method teaching strategies are based on longitudinal brain research. AI helps teachers to gain experience quickly, to recognize their students’ individual learning traits and to react by applying appropriate learning strategies.
Why Does NES Matter?
Worldwide potential
Efficient
Scalable
Automatized feedback
Personalized tuition
Applicable in other academic subjects
Teacher-student relationship
With NES, we can roll out our know-how worldwide as it increases efficiency. It is certainly not meant to substitute teachers but designed to scale up training opportunities. Teachers receive automatized feedback and have access to personal tuition within a short time wherever they are. NES is also applicable for other academic subjects and last, but not least: Teachers’ shortcomings will not affect the class, teacher-student relationship or individual students.
NES builds on the wirth method: through scalable AI and immersive learning environments like AR-VR, it provides teachers with a tool to maximise the impact of their teaching.
The Steps toward NES Full Version with AR-VR
Step N° 1: MTLAS Dashboard
The Music Teaching & Learning Analytics Simulator (MTLAS) Dashboard
Portable version for schools within reach
Step N° 2: wmOTTS
The wirth methodTM offline Teacher Training Software
Available on USB stick
Mobile Applications
Pitch App
Rhythm App
Combined App
Available free of charge for the non-profit sector
Available subject to charge through official app stores for private sector
Our vision to realize NES is based on the 23 algorithm metrics of the wirth method, the teacher and student data of the MTLAS Mini-version, enhanced by neuro data in the MTLAS Midi-version. Finally, in the Maxi version, we will use AR-VR for the NES Simulator.
It is our goal to reach more teachers and children than ever through offering them instruction that develops their potential and brings them a lifetime of joy and self-confidence through active musicianship.